You are the CEO of an airline company. Your goal is to become the most successful airline in the world by connecting all 22 cities with air routes, maintain a profit, and meet the required quota of passengers. If you cannot turn a profit for a year or meet the victory conditions in 32 years you lose. (more...)
The player is the CEO of a start-up international airline. The player competes with three other such companies (either AI-controlled or other players) for dominance in the worldwide travel industry. Such dominance is obtained by purchasing slots in various airports around the world, and flying routes (more...)
© 1995, Koei - Role Playing
Accused of a murder you didn't commit, you're on the run from a bounty hunter who's looking to bring you down and collect the hefty reward. You're about to be captured, when suddenly you plummet into a dark underworld maze inhabited by vile monsters and deadly traps. With an army of vicious beasts on (more...)
Koei made an incursion into the fantasy worlds of magic with this game. Six magicians, each trapped inside a magical gem, are liberated from the crown Gemfire by Princess Robyn, daughter of the tyrannical ruler of Ishmeria, King Eselred. Fleeing across the length and breadth of the island nation, they (more...)
The player is given the option to conquer either the country of Mongolia as Genghis Khan himself, or to play as a world leader and take over the known world of the time. Both conquests are made through the balance of economy, population, buying and selling manufactured goods, family relations, promoting (more...)
© 1993, Koei - Role Playing
1581, Japan. Fearing a rebellion and striving to conquer the entire country, the warlock Nobunaga orders to attack the Iga ninja clan. The ninjas bravely defend their village, but, being vastly outnumbered, are mercilessly slain by Nobunaga's men. Only one survived: you, the hero of the game. Shortly (more...)
Relive the American Revolution with LIBERTY OR DEATH. Take the role of George Washington as you try to raise money to build forts, supply troops, and create new weapons. Once the infrastructure is in place, lead your armies into battle. Have direct battlefield confrontation or use guerilla tactics to (more...)
In the 16th century, Japan's Sengoku ("Warring States") period divided the nation into numerous feudal states, each ruled by a daimyo. These daimyos would often go to war with each other. Many dreamt of conquering the land, becoming the Shogun and ruling the entire country. One of those daimyos (more...)

















